Here is a breakdown of the approximate difficulty of these levels:

Cake:
PRETTY   - Pretty Picture!
LOTTO    - Lottery
MOVE     - Move It
OHOH!    - OhOh!
HOUSE    - House
PETER    - Peter's Level

Easy:
SIMPLER  - Simply Rockets
STEEL    - Steel Core
TWOPART  - Half and Half with Divider
SPIRAL   - Spiral of Inevitability
SLIFE    - Simple, 'cept the Life
WORM     - Rampaging Marble Worm
NOFUEL!  - No Fuel!
HIDEMISS - Hidden Missiles
HARD     - Hard!
HARD2    - Hard Two, but Not Too Hard
WACHFUEL - Watch Your Fuel
SEASONS  - Escape From Winter
RRR      - Round Rocket Ride

Medium:
BITRACK  - Two Trackers, Tricky!
TIME     - Time Risk
ROCKETS  - More Rockets!
OLYMPIC  - Olympic Run
ICE      - Ice Quest
SLOWFUEL - Jet Fuel Is So Slow
TIME2    - Time II
WORKHRD  - Working Hard, Hardly Working
3PATH    - Three Rocket Paths
PLAN     - Plan Your Moves
DDND     - Doors Doors and Doors
STARTREK - Starship Enterprise
HARDFUEL - Hard Fuel
GOODLUCK - Good Luck!
LABYRNTH - Death Labyrnth
MAZE     - Maze of Lost Treasure

Tricky:
BOXED    - All Boxed In!
7STYLES  - Seven Styles!
MAZE2    - Maze of Lost Treasure
PRTROKET - Part Rockets Part Fun
ARCHTECH - Deadly Architecture
LOST     - Lost With Nowhere to Go
LABYRN2  - Death Labyrnth II
CHOICE   - Choice of Difficulty
CROWNS   - Three Crown Conundrum
AUTODOOR - Automatic Doors
WINDOWS  - Windows - Do Not Crash!

Difficult:
4STYLES  - Four Styles!
SYMMETRY - Symmetric Maze
DOORS    - Doors!
OVERDEAD - Over My Dead Body!!

Insane:
SWITCH   - Switch Master
CASTLE   - Castle Confusion

I would bring some of the above levels to your attention as ones I think are particularily good:

7STYLES  - Seven Styles!
ARCHTECH - Deadly Architecture
AUTODOOR - Automatic Doors
BOXED    - All Boxed In!
CHOICE   - Choice of Difficulty
CROWNS   - Three Crown Conundrum
GOODLUCK - Good Luck!
ICE      - Ice Quest
LABYRNTH - Death Labyrnth
LOST     - Lost With Nowhere to Go
MAZE     - Maze of Lost Treasure
MAZE2    - Maze of Lost Treasure
OLYMPIC  - Olympic Run
WACHFUEL - Watch Your Fuel
WINDOWS  - Windows - Do Not Crash!

The following are some good levels which aren't too difficult:

HARD     - Hard!
HARD2    - Hard Two, but Not Too Hard
HOUSE    - House
SEASONS  - Escape From Winter
WORM     - Rampaging Marble Worm

The levels listed above as "Difficult" and "Insane" are some of my best but are, to be honest, a little on the hard side. I consider the level "Castle Confusion" to be my best Jetpack level.

I take advantage of a number of quircks of Jetpack in several of these levels. So if your new version doesn't behave in quite the same way, some of these levels may become broken. For example:
 * You can get 'caught' in a brick as it closes up after being phased.
 * Same goes for doors as they close.
 * You can finish a level even if it's only your corpse that reaches the open door.
 * You cannot be hurt by monsters or spikes while teleporting (spears do hurt tho).

If you can't figure out how to pass any of the levels, I have videos for all of them except "Symmetric Maze" which is my newest level. I've started uploading them to YouTube, but only a fraction of them are there right now. If you want to see any of the others in advance, let me know.
http://www.youtube.com/InsaneJetman

Some of these levels don't have very good names. Keep in mind I was 13 when I made many of them (although several are new too). The levels HARD and HARD2, for example, aren't really even that hard. I was rather preoccupied with making 'hard' levels and they were, at the time, my hardest ones. I'll try come up with some better names for any you like (feel free to make suggestions).

I've already made some small modifications so some of my old levels. This was to get rid of some of the 'unfair' things I had a habit of doing, like putting springs behind pillars. If you see any other changes you think might be appropriate, let me know. I could try design a version of "Castle Confusion" that's a little easier if you'd like.

I'll send updated packeges when/if I change things.

Brien Beattie
