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	<title>Comments for JetpackHQ</title>
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	<link>http://www.jetpackhq.com/blog</link>
	<description>A chronicle of the development of a video game</description>
	<lastBuildDate>Wed, 28 Jul 2010 13:26:50 +0000</lastBuildDate>
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		<title>Comment on How About a Trilogy by vielhuber</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2602</link>
		<dc:creator>vielhuber</dc:creator>
		<pubDate>Wed, 28 Jul 2010 13:26:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2602</guid>
		<description>Ich will definitely pay this price!

When will the next release will come out?

Or do you want to keep the process a little bit
away from the public audience?

This would be sad.</description>
		<content:encoded><![CDATA[<p>Ich will definitely pay this price!</p>
<p>When will the next release will come out?</p>
<p>Or do you want to keep the process a little bit<br />
away from the public audience?</p>
<p>This would be sad.</p>
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		<title>Comment on How About a Trilogy by Adam</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2598</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Sun, 25 Jul 2010 11:38:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2598</guid>
		<description>I&#039;m not great at business, but the business end is essential unless you have a trust fund.

I&#039;ll be using a service like Fastspring or BMT, they have a service to send a physical CD for a fee, but I don&#039;t know if a label can be designed or not.  If so I would definitely design a label for it.

Kalnz, you&#039;ll see your levels in the new editor.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not great at business, but the business end is essential unless you have a trust fund.</p>
<p>I&#8217;ll be using a service like Fastspring or BMT, they have a service to send a physical CD for a fee, but I don&#8217;t know if a label can be designed or not.  If so I would definitely design a label for it.</p>
<p>Kalnz, you&#8217;ll see your levels in the new editor.</p>
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		<title>Comment on How About a Trilogy by Kalnz</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2597</link>
		<dc:creator>Kalnz</dc:creator>
		<pubDate>Sat, 24 Jul 2010 21:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2597</guid>
		<description>When you commented about &quot;if you have levels going in the final game&quot;, um, how do we know what/if any of our levels are going into the game?</description>
		<content:encoded><![CDATA[<p>When you commented about &#8220;if you have levels going in the final game&#8221;, um, how do we know what/if any of our levels are going into the game?</p>
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		<title>Comment on How About a Trilogy by FLYingG0D</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2596</link>
		<dc:creator>FLYingG0D</dc:creator>
		<pubDate>Thu, 22 Jul 2010 15:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2596</guid>
		<description>Personally, I buy very few games. However, I remember the old Jetpack, and am very happy to see this being developed. Games like this one and Commander Keen and a few other games I used to play hold a special place in my heart, so I am probably willing to pay more than the average person.

For each episode/part/game I would be willing to pay a good $15-$20. I am sure it is a bit high, but I am a big fan. For the whole trilogy, I would be up for paying about $50. Anything more than $25/part or $60 for the trilogy would make me want to hold off and hesitate to buy it though. Something about those numbers that make it a little harder to spend such a big chunk.

I would really love an option for physical media. Maybe an option to get the whole trilogy on a CD with a cardboard sleeve for an additional cost. Something like $10 - $15 I believe is about right, as long as the CD has some fancy picture on it. (Burnt discs are not exactly awesome, and I don&#039;t think I would pay much more than $5 for that to be sent out). I am a big fan of having the items I purchase on physical media though, so it might not even be popular.

As long as I don&#039;t have to go and make an account in some game portal thing like Steam to get it, I will be a happy camper! (also not a fan of games/software linked/restricted to other systems/services.)

Either, way, you are doing great work, and I will be happy when there is a release!</description>
		<content:encoded><![CDATA[<p>Personally, I buy very few games. However, I remember the old Jetpack, and am very happy to see this being developed. Games like this one and Commander Keen and a few other games I used to play hold a special place in my heart, so I am probably willing to pay more than the average person.</p>
<p>For each episode/part/game I would be willing to pay a good $15-$20. I am sure it is a bit high, but I am a big fan. For the whole trilogy, I would be up for paying about $50. Anything more than $25/part or $60 for the trilogy would make me want to hold off and hesitate to buy it though. Something about those numbers that make it a little harder to spend such a big chunk.</p>
<p>I would really love an option for physical media. Maybe an option to get the whole trilogy on a CD with a cardboard sleeve for an additional cost. Something like $10 &#8211; $15 I believe is about right, as long as the CD has some fancy picture on it. (Burnt discs are not exactly awesome, and I don&#8217;t think I would pay much more than $5 for that to be sent out). I am a big fan of having the items I purchase on physical media though, so it might not even be popular.</p>
<p>As long as I don&#8217;t have to go and make an account in some game portal thing like Steam to get it, I will be a happy camper! (also not a fan of games/software linked/restricted to other systems/services.)</p>
<p>Either, way, you are doing great work, and I will be happy when there is a release!</p>
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		<title>Comment on How About a Trilogy by Ben</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2595</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Thu, 22 Jul 2010 14:04:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2595</guid>
		<description>@Dave: I don&#039;t get your point, Adam has restarted Jetpack to make a profit, if he&#039;s not thinking like a businessman he is wasting his own time.</description>
		<content:encoded><![CDATA[<p>@Dave: I don&#8217;t get your point, Adam has restarted Jetpack to make a profit, if he&#8217;s not thinking like a businessman he is wasting his own time.</p>
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		<title>Comment on How About a Trilogy by Dave</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2594</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Wed, 21 Jul 2010 23:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2594</guid>
		<description>Don&#039;t get ahead of yourself; you&#039;re thinking too much like a businessman...</description>
		<content:encoded><![CDATA[<p>Don&#8217;t get ahead of yourself; you&#8217;re thinking too much like a businessman&#8230;</p>
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		<title>Comment on How About a Trilogy by Adam</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2593</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Wed, 21 Jul 2010 00:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2593</guid>
		<description>&gt; people I know make no more than what converts to 350-500 USD a month

Wow you can hardly blame anyone for pirating when that is the income and games run $60.  I wouldn&#039;t have a problem with charging different rates for different countries, if it was easy to do.

&gt; if you kept the trilogy a secret

Very little is secret about this project since it&#039;s being developed and discussed openly here.  The openness is kind of an experiment that I wouldn&#039;t mind continuing if there don&#039;t turn out to be too many problems with it.

I&#039;m leaning toward $15, and with a digital download there&#039;s always the ability to experiment &amp; change the price after it&#039;s released.</description>
		<content:encoded><![CDATA[<p>> people I know make no more than what converts to 350-500 USD a month</p>
<p>Wow you can hardly blame anyone for pirating when that is the income and games run $60.  I wouldn&#8217;t have a problem with charging different rates for different countries, if it was easy to do.</p>
<p>> if you kept the trilogy a secret</p>
<p>Very little is secret about this project since it&#8217;s being developed and discussed openly here.  The openness is kind of an experiment that I wouldn&#8217;t mind continuing if there don&#8217;t turn out to be too many problems with it.</p>
<p>I&#8217;m leaning toward $15, and with a digital download there&#8217;s always the ability to experiment &#038; change the price after it&#8217;s released.</p>
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		<title>Comment on How About a Trilogy by Robert</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2592</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Tue, 20 Jul 2010 19:00:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2592</guid>
		<description>&quot;Offer a discount for buying the whole trilogy in advance = advance funding.&quot;

You might lose that advance funding, though, if you kept the trilogy a secret. It&#039;s your choice. :/</description>
		<content:encoded><![CDATA[<p>&#8220;Offer a discount for buying the whole trilogy in advance = advance funding.&#8221;</p>
<p>You might lose that advance funding, though, if you kept the trilogy a secret. It&#8217;s your choice. :/</p>
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		<title>Comment on How About a Trilogy by Robert</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2591</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Tue, 20 Jul 2010 18:58:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2591</guid>
		<description>Or maybe the first episode would be the expensive one, at $14-$20, and the others would be the cheaper ones, at $11-$15...but that might have the psychological effect of making people think that the 2nd and 3rd episodes are supplementary and not as good as the first episode by themselves. And it would very likely rake in much less profit than you could.

Maybe have them all sell for $15.99, or for the same price, anyway, so that people imagine that each one will be just as good as or better than the last one? I don&#039;t know what to think; there are just so many ways this could go. I&#039;d just pay up to what I think the game is worth. It might be smart to raise the prices of the 2nd and 3rd games, and maybe not mention that you&#039;ll even make 2 others, or it might be smarter to keep the price of all 3 games the same. I want jetpack to be successful so I don&#039;t know if I&#039;m a fan of anything about the idea in the preceding paragraph.

Also to clear up my &quot;greatest hit&quot; comment, I meant that I&#039;m assuming a lot of people think the game is good, because it sold a lot of copies to become a &quot;greatest hit.&quot;</description>
		<content:encoded><![CDATA[<p>Or maybe the first episode would be the expensive one, at $14-$20, and the others would be the cheaper ones, at $11-$15&#8230;but that might have the psychological effect of making people think that the 2nd and 3rd episodes are supplementary and not as good as the first episode by themselves. And it would very likely rake in much less profit than you could.</p>
<p>Maybe have them all sell for $15.99, or for the same price, anyway, so that people imagine that each one will be just as good as or better than the last one? I don&#8217;t know what to think; there are just so many ways this could go. I&#8217;d just pay up to what I think the game is worth. It might be smart to raise the prices of the 2nd and 3rd games, and maybe not mention that you&#8217;ll even make 2 others, or it might be smarter to keep the price of all 3 games the same. I want jetpack to be successful so I don&#8217;t know if I&#8217;m a fan of anything about the idea in the preceding paragraph.</p>
<p>Also to clear up my &#8220;greatest hit&#8221; comment, I meant that I&#8217;m assuming a lot of people think the game is good, because it sold a lot of copies to become a &#8220;greatest hit.&#8221;</p>
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		<title>Comment on How About a Trilogy by Robert</title>
		<link>http://www.jetpackhq.com/blog/2010/07/18/how-about-a-trilogy/comment-page-1/#comment-2590</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Mon, 19 Jul 2010 22:38:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=504#comment-2590</guid>
		<description>You might not want to reveal that it will be a trilogy in advance, now that I think about it. If the first game does well, then you could reveal the trilogy, and sell the next two games individually, or together in a lower price, and still have an option to buy all three in advance, for those people who didn&#039;t buy the first game before it was successful (or successful enough).</description>
		<content:encoded><![CDATA[<p>You might not want to reveal that it will be a trilogy in advance, now that I think about it. If the first game does well, then you could reveal the trilogy, and sell the next two games individually, or together in a lower price, and still have an option to buy all three in advance, for those people who didn&#8217;t buy the first game before it was successful (or successful enough).</p>
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