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	<title>Comments on: Retrofit Contest &#8211; Week 1</title>
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	<link>http://www.jetpackhq.com/blog/2010/02/13/retrofit-contest-week-1/</link>
	<description>A chronicle of the development of a video game</description>
	<lastBuildDate>Wed, 08 Sep 2010 13:42:16 +0000</lastBuildDate>
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		<title>By: Adam</title>
		<link>http://www.jetpackhq.com/blog/2010/02/13/retrofit-contest-week-1/comment-page-1/#comment-2190</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Wed, 17 Feb 2010 23:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=320#comment-2190</guid>
		<description>The shrinking problem is true for a lot of images, there are ways of lessening it though.  If in doubt, send in both sizes.

I wasn&#039;t expecting anyone to do the whole sheet, but I appreciate it!</description>
		<content:encoded><![CDATA[<p>The shrinking problem is true for a lot of images, there are ways of lessening it though.  If in doubt, send in both sizes.</p>
<p>I wasn&#8217;t expecting anyone to do the whole sheet, but I appreciate it!</p>
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		<title>By: Daniel Siegmund</title>
		<link>http://www.jetpackhq.com/blog/2010/02/13/retrofit-contest-week-1/comment-page-1/#comment-2181</link>
		<dc:creator>Daniel Siegmund</dc:creator>
		<pubDate>Mon, 15 Feb 2010 22:41:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=320#comment-2181</guid>
		<description>Please do not choose a character!

It is very annoying to work with other peoples made character and animate them....


I personally was planning to do the whole sprite set on my own, and I expect more people were planning too. If you take a bit of the one sheet and a bit of the other, you will get a big mess of non complimenting cheap images....

If you want a nice look in one feel, you have to have 1 guy on the job. Or at least split it.. Like someone entering all the BG images, some guy entering all the character animations, etc.... 
But don&#039;t just take whatever random image you like best and put them all together..

Also, to the competitors: Watch that size limit! Those large images look cool when large, but when shrunken to 30x30 (strange size, why not 32x32?) they look terrible!!!!

You will hear from me soon, I have a week vacation and planned to spend it on this sprite sheet!
Daniel, pixel artist ( www.mrlollige.com )</description>
		<content:encoded><![CDATA[<p>Please do not choose a character!</p>
<p>It is very annoying to work with other peoples made character and animate them&#8230;.</p>
<p>I personally was planning to do the whole sprite set on my own, and I expect more people were planning too. If you take a bit of the one sheet and a bit of the other, you will get a big mess of non complimenting cheap images&#8230;.</p>
<p>If you want a nice look in one feel, you have to have 1 guy on the job. Or at least split it.. Like someone entering all the BG images, some guy entering all the character animations, etc&#8230;.<br />
But don&#8217;t just take whatever random image you like best and put them all together..</p>
<p>Also, to the competitors: Watch that size limit! Those large images look cool when large, but when shrunken to 30&#215;30 (strange size, why not 32&#215;32?) they look terrible!!!!</p>
<p>You will hear from me soon, I have a week vacation and planned to spend it on this sprite sheet!<br />
Daniel, pixel artist ( <a href="http://www.mrlollige.com" rel="nofollow">http://www.mrlollige.com</a> )</p>
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		<title>By: Jojo</title>
		<link>http://www.jetpackhq.com/blog/2010/02/13/retrofit-contest-week-1/comment-page-1/#comment-2177</link>
		<dc:creator>Jojo</dc:creator>
		<pubDate>Sun, 14 Feb 2010 12:23:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=320#comment-2177</guid>
		<description>@Facebook User: As Adam says, the player has been updated to support 8xx panning. I do take care of panning, you know, and I was not very happy at first when I heard that FLOD doesn&#039;t support 8xx panning. ;) But the track sounds pretty good now in FLOD.</description>
		<content:encoded><![CDATA[<p>@Facebook User: As Adam says, the player has been updated to support 8xx panning. I do take care of panning, you know, and I was not very happy at first when I heard that FLOD doesn&#8217;t support 8xx panning. <img src='http://www.jetpackhq.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  But the track sounds pretty good now in FLOD.</p>
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		<title>By: AxemJinx</title>
		<link>http://www.jetpackhq.com/blog/2010/02/13/retrofit-contest-week-1/comment-page-1/#comment-2176</link>
		<dc:creator>AxemJinx</dc:creator>
		<pubDate>Sun, 14 Feb 2010 08:14:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=320#comment-2176</guid>
		<description>I like all the music tracks so far, they&#039;re surprisingly fitting.

Feb. 5: I think Avalanche is a perfect fit. It&#039;s simple to the point of being straightforward, but actually dodging all of the steel balls as the player goes back and forth is a nice, small challenge that changes every time thanks to the random nature of the teleporters.

Feb 6: I don&#039;t really like Blue Ball. The player is immediately in danger as a steel ball rolls through a complex series of switches...it&#039;s really too much because the player has no time to react.

Cavern, Rock Maze, and The Run mostly involve collecting gems away from localized, even boring enemy placement, so I don&#039;t like those too much either. Out of Gas is alright, but there&#039;s no variation between the three teleporter segments. The only level in this set I like is The Shrine, but I think another half fuel tank might make it more manageable for most players, and having more than one homer in a level seems redundant to me, unless there&#039;s no room to maneuver them into one.

I&#039;m planning on submitting a few levels as well. In the meantime, I&#039;ll try to go through the other submissions...</description>
		<content:encoded><![CDATA[<p>I like all the music tracks so far, they&#8217;re surprisingly fitting.</p>
<p>Feb. 5: I think Avalanche is a perfect fit. It&#8217;s simple to the point of being straightforward, but actually dodging all of the steel balls as the player goes back and forth is a nice, small challenge that changes every time thanks to the random nature of the teleporters.</p>
<p>Feb 6: I don&#8217;t really like Blue Ball. The player is immediately in danger as a steel ball rolls through a complex series of switches&#8230;it&#8217;s really too much because the player has no time to react.</p>
<p>Cavern, Rock Maze, and The Run mostly involve collecting gems away from localized, even boring enemy placement, so I don&#8217;t like those too much either. Out of Gas is alright, but there&#8217;s no variation between the three teleporter segments. The only level in this set I like is The Shrine, but I think another half fuel tank might make it more manageable for most players, and having more than one homer in a level seems redundant to me, unless there&#8217;s no room to maneuver them into one.</p>
<p>I&#8217;m planning on submitting a few levels as well. In the meantime, I&#8217;ll try to go through the other submissions&#8230;</p>
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		<title>By: IcySon55</title>
		<link>http://www.jetpackhq.com/blog/2010/02/13/retrofit-contest-week-1/comment-page-1/#comment-2175</link>
		<dc:creator>IcySon55</dc:creator>
		<pubDate>Sun, 14 Feb 2010 08:04:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=320#comment-2175</guid>
		<description>I vote for Coda to do all the music. It&#039;s the best of the three and keeping a similar feel going throughout the game is important.</description>
		<content:encoded><![CDATA[<p>I vote for Coda to do all the music. It&#8217;s the best of the three and keeping a similar feel going throughout the game is important.</p>
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		<title>By: jgeekw</title>
		<link>http://www.jetpackhq.com/blog/2010/02/13/retrofit-contest-week-1/comment-page-1/#comment-2174</link>
		<dc:creator>jgeekw</dc:creator>
		<pubDate>Sun, 14 Feb 2010 02:20:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=320#comment-2174</guid>
		<description>E1 - Nicely done. The two gems in &quot;quadrant3&quot; of the screen gave me some difficulty. After some timing, though, I was able to pull it off</description>
		<content:encoded><![CDATA[<p>E1 &#8211; Nicely done. The two gems in &#8220;quadrant3&#8243; of the screen gave me some difficulty. After some timing, though, I was able to pull it off</p>
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		<title>By: Adam</title>
		<link>http://www.jetpackhq.com/blog/2010/02/13/retrofit-contest-week-1/comment-page-1/#comment-2172</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Sun, 14 Feb 2010 00:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=320#comment-2172</guid>
		<description>You&#039;re 5 minutes too soon!  I just uploaded a new flash player that fixes a lot of the issues (hopefully).  Do a hard refresh and give it a try now.</description>
		<content:encoded><![CDATA[<p>You&#8217;re 5 minutes too soon!  I just uploaded a new flash player that fixes a lot of the issues (hopefully).  Do a hard refresh and give it a try now.</p>
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		<title>By: James D</title>
		<link>http://www.jetpackhq.com/blog/2010/02/13/retrofit-contest-week-1/comment-page-1/#comment-2171</link>
		<dc:creator>James D</dc:creator>
		<pubDate>Sun, 14 Feb 2010 00:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.jetpackhq.com/blog/?p=320#comment-2171</guid>
		<description>Coda&#039;s music sounds about fifty times more amazing when downloaded and listened to using a real music player. :-)

Saga Musix&#039;s Step into the Cave has a nice beat, but the buzzing bass-like instrument is only played on the right side of my stereo headphones. Makes it somewhat unpleasant to listen to. Different instruments are played on different sides in the flash player, too. Dunno if this is some limitation of the MOD format or what.

Bass sounds incomplete. I know it&#039;s supposed to be a background tune, but it sounds like it&#039;s missing a layer even so. Also, it only plays on one side of my headphones in your flash player. It sounds OK in Totem. 

Icy is good, but it suffers from the instrument split in the flash player again.</description>
		<content:encoded><![CDATA[<p>Coda&#8217;s music sounds about fifty times more amazing when downloaded and listened to using a real music player. <img src='http://www.jetpackhq.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Saga Musix&#8217;s Step into the Cave has a nice beat, but the buzzing bass-like instrument is only played on the right side of my stereo headphones. Makes it somewhat unpleasant to listen to. Different instruments are played on different sides in the flash player, too. Dunno if this is some limitation of the MOD format or what.</p>
<p>Bass sounds incomplete. I know it&#8217;s supposed to be a background tune, but it sounds like it&#8217;s missing a layer even so. Also, it only plays on one side of my headphones in your flash player. It sounds OK in Totem. </p>
<p>Icy is good, but it suffers from the instrument split in the flash player again.</p>
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